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Dynamo

Dynamo | Fire Rate God Build (Carry)

Dynamo · Inglês · atualizada em 15 de nov de 2024 · versão 19 · perfil do autor ↗

Favoritos na semana
1.958
Vitória (30 dias)
—
Partidas (30 dias)
—
ID da build
151691

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Descrição do autor

In short: ● Ammo size 40+ ● Fire rate ● Lifesteal ● Farm kills with [1] and [2] and [3]. ● Ultimate only when safe ● Get % resist when your damage is good For skills: ● Get 2 levels in your [1] for 30% gun damage. Buff Spirit to increase range / damage. ● Get 3 levels in your [3] to stay mobile. Buff Spirit to increase the heal. ● Get 3 levels in your [2] later to gain fire rate and clip size. ● Get 2 levels in your [4] ultimate to cheaply increase it's range and duration. ● Max out [1] at the end. Buffing your ultimate early does not give a huge advantage while getting movement and 30% gun damage does. For Items: ● Extra Charge with first 500 souls since it's your primary burst [1]. ● Dodge into enemy, burst, and do headshots. ● Extra Spirit next to increase the range of your [1] and heal early on for cheap. ● Stamina so you can dodge in and out easier and escape. ● Boots because we have slowest walking speed in game (6 m/s) ● Basic Magazine so you go from up from 18 bullets ● Swiftness Striker because we lack massive fire rate is your first big item. ● Titanic Magazine (Start farming big camps now) Burst Fire with Titanic Magazine will make you an early killing machine ● Armor based on enemy line-up ● Cooldown reduction for more skill spam / heal spam ● Duration Extender for longer heals / debuffs / black hole ● Upgrade Extra Charge for more slam spam ● Get a tier 4 weapon item Spiritual Overflow or Lucky ● If there is a Pocket consider Debuff Remover / Healing booster because his ultimate pretty much disables your heal. Here on out items are up to you. Hover over items for explanations. Some give good weapon damage. If you believe ultimates matter more pick up Warp Stone and Duration and Range. If you're doing great with gunning people, consider Lucky Shot or Spiritual Overflow for even more ammo and free spirit for your heal. Once your gun damage is good focus on Spirit increasing items to make your heal stronger and your [1] reach further. Metal Skin against gun heroes if you can't get upgraded gun armor, who have gotten farm like Wraith and Haze. Go Spirit Armor with it to ensure you can endure magic bursts. If you know the game is going to be longer consider just getting Bullet Armor instead. ● Get both Spirit and Bullet armor eventually, because otherwise one or the other damage type will burst you in long games. ● Go for Unstoppable or Refresher if you think it's good for the game. I skip these. ● Toxic and Healbane if you are having trouble with Abrams, Shiv or Mo & Krill.

Ordem das habilidades

Desbloqueio

  1. Kinetic Pulse
  2. Quantum Entanglement
  3. Rejuvenating Aurora
  4. Singularity

Ordem dos pontos de habilidade

Kinetic Pulse125
Quantum Entanglement125
Rejuvenating Aurora125
Singularity125

desbloqueio1 · 2 · 5 = pontos gastos na melhoria (nível 1, 2 e 3)Da esquerda para a direita, na ordem em que acontece.

Itens · 35 em 14 etapas

03Third + Upgrades

Sprint BootsBotas de CorridaT1800 almas

“Get boost early if you want to gank other lanes. Without them even with max [3] you walk very slowly.”

Stamina MasteryRevigoraçãoT33.200 almas

“Gives fire rate so consider upgrading this early once you have good gun items.”

08Flex 1

AtivoWarp StonePedra ErráticaT33.200 almas

“Escaping and ultimate initiation with good gun damage boost.”

10Heal

Healing BoosterAmplificador de CuraT21.600 almas

“Pick this much later when you have a good base amount of Spirit.”

AtivoDispel MagicDissipador de MagiasT33.200 almas

“Pocket reduces healing by 60% with his ultimate so get this to cancel that.”

13Better Warp Stone

AtivoPhantom StrikeAtaque FantasmaT46.400 almas

“Great for black hole initiation as it has much longer range than Warp Stone.”

Build criada por um jogador e publicada no jogo. Dados via deadlock-api.com; nome e textos são do autor.